This is an X version of the `blockade' Macintosh game by Christer Ericson. To build it, edit the Makefile and customize it for your local setup, then `make' should build it. The only system I'm *certain* this works on is my own. The intent is that it should build and work on any UNIXish system with X; if you have trouble, please let me know so I can deal with it. As noted in the credits screen, the first 80 built-in scenes are not my work. The exact details of the pictures used are my work, but the basic designs of the levels were taken from the Macintosh version. All the code is mine; when I was told the original was in Pascal, I decided it would be easier to write it from scratch. Some fragments of this software are copyrighted by various persons and/or organizations; please see the accompanying file COPYRIGHT for details. Edit works now! Unfortunately getting started with it is a bit tricky; you want to run `blockade filename', but the first time you do this you need to give the -new option, or blockade won't like the file. Then use ^P to ask for level 81, click the Edit button, and away you go. Alternatively, you can use the -nodeflev option to suppress the built-in levels. A few levels I've built are included in sample.lev. And yes, all 80 of the built-in levels, and all the levels in sample.lev, are in fact possible, no matter how doubtful this may seem to you when you try them. /~\ The ASCII der Mouse \ / Ribbon Campaign X Against HTML mouse@rodents.montreal.qc.ca / \ Email! 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B